automotive innovations

The i-GAME project, supported by the European Commission, is a pivotal international initiative pushing the boundaries of cooperative vehicle automation. Launched in October 2013 and concluding in October 2016, i-GAME focuses on the interoperable exchange of vehicle-to-vehicle (V2V) and vehicle-to-infrastructure (V2I) messages, aiming to standardize these communications for seamless interaction. The project integrates research and demonstrations to accelerate the real-world implementation of automated driving technologies.

i-GAME Project Overview

The core mission of i-GAME is to enhance the interoperability of wireless communication for automated driving. To this end, the project will host the second Grand Cooperative Driving Challenge (GCDC 2016), building on the success of the GCDC 2011. The challenge fosters collaboration between research and industry, both nationally and internationally, through verification and validation workshops. Additionally, i-GAME will develop a unified functional architecture for cooperative automated driving.

GCDC attractions showcasing automotive innovations

Project Partners

The i-GAME consortium consists of four key partners:

  • TNO (Netherlands Organization for Applied Scientific Research) – Founded in 1932, TNO collaborates with businesses and governments to translate scientific research into practical innovations. Their work spans various sectors, including intelligent vehicle technology, automated driving, and traffic management.
  • Eindhoven University of Technology (TU/e) – Specializing in engineering science and technology, TU/e is a leader in sustainable mobility research. Located in the Brainport region of the Netherlands, the university contributes to technological innovation in automated driving and intelligent transportation systems.
  • Viktoria Swedish ICT – This Swedish research institute focuses on sustainable mobility through information and communication technology (ICT). Viktoria collaborates with industries to tackle major transportation challenges like oil dependency, traffic safety, and climate impact.
  • IDIADA – As a global partner to the automotive industry, IDIADA offers comprehensive solutions for vehicle development projects. Their renowned technical center near Barcelona includes a world-class proving ground, where the company works closely with regulatory bodies like Euro NCAP and the United Nations Economic Commission for Europe (UN ECE).

i-GAME Reference Group

The i-GAME project has assembled a diverse reference group consisting of major industry players, universities, and research institutes. The group supports the development of cooperative automated driving through workshops, discussions, and presentations. Notable participants include:

  • Scania
  • Volvo Car Corporation
  • Volvo AB
  • INRIA
  • NXP
  • ETSI
  • Broadbit
  • ERTICO
  • CLEPA
  • DAF
  • EARPA
  • Hitachi

These organizations contribute to i-GAME by providing valuable insights and supporting participating teams throughout the project.

Related Projects

i-GAME collaborates with several key projects to advance cooperative automated driving:

  • AutoNet2030 – Develops cooperative driving technologies using decentralized decision-making strategies.
  • ETSI ITS Committee – Provides the baseline V2X communications system for i-GAME and contributes to new message sets for automated driving.
  • VRA Project – Facilitates information exchange within the automated driving research community.
  • AdaptIVe Project – Complements use cases for cooperative driving technologies.

Companion Project – Also complements use cases for automated driving alongside AutoNet2030.